Level Design / Game Balancing Intern
October 14th, 2011
What you’ll be doing
- Model Levels, Game Progression, and Economy
- Assist pricing and flow
- Work directly with the game designer and the product manager
Your profile
- Good mathematical skills, also working with spreadsheets
- Understanding of game mechanics
- We are a small and vibrant team, so you should be a team player as well
- Flexible and self-motivated
- English and/or German language skills
What we offer
- Become part of the company that brought social gaming to Europe
- Work in a creative environment
- Develop games that are among the fastest growing apps on Facebook
- Super-flat hierarchy
If that sounds like you and you are willing to relocate to Munich to become a part of our team, please apply with a cover letter and CV and contact Henning Kosmack at jobs@megazebra.com


