Level Design / Game Balancing Intern

October 14th, 2011

What you’ll be doing

  • Model Levels, Game Progression, and Economy
  • Assist pricing and flow
  • Work directly with the game designer and the product manager

Your profile

  • Good mathematical skills, also working with spreadsheets
  • Understanding of game mechanics
  • We are a small and vibrant team, so you should be a team player as well
  • Flexible and self-motivated
  • English and/or German language skills

 

What we offer

  • Become part of the company that brought social gaming to Europe
  • Work in a creative environment
  • Develop games that are among the fastest growing apps on Facebook
  • Super-flat hierarchy

If that sounds like you and you are willing to relocate to Munich to become a part of our team, please apply with a cover letter and CV and contact Henning Kosmack at jobs@megazebra.com

Life and Career
in Munich

October 13th, 2011